"Authentication, in-game commerce, player data, title data, inventory, characters, statistics, leaderboards, analytics and reporting, friends, multiplayer, matchmaking, tournaments, cloud script, trading, real-time event handling, player management, live ops, and server hosting for all major platforms/devices and games of any scale. This sdk gives your game the ability log into PlayFab and access cloud data and services."
Library or NuGet package built with .net standard and c# by PlayFab Inc..
Project website: https://github.com/PlayFab/CSharpSDK
"Lightweight library to convert quickly between IANA, Windows, and Rails time zone names."
Library or NuGet package built with .net standard and c# by Matt Johnson-Pint.
".NET Standard class library for using PGP"
Library or NuGet package built with .net standard and c# by mattosaurus.
"NCrontab is crontab for all .NET runtimes supported by .NET Standard 1.0. It provides parsing and formatting of crontab expressions as well as calculation of occurrences…"
Library or NuGet package built with .net standard and c# by Atif Aziz.
"Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Prism provides an implementation of a collect…"
Library or NuGet package built with .net standard and c# by Brian Lagunas & Dan Siegel.
"A fully-featured .NET library for parsing Cron expressions and calculating next occurrences that was designed with time zones in mind and correctly handles daylight savi…"
Library or NuGet package built with .net standard and c# by Andrey Dorokhov & Sergey Odinokov.
"RoundhousE is a Professional Database Change and Versioning Management tool. Type rh /? for options"
Library or NuGet package built with .net standard and c# by Rob Reynolds, Andy Davis & Erik A. Brandstadmoen.
Hello, I'm Corstiaan. I'm a software developer from the Netherlands and I manage BuiltWithDot.Net. I created this site as a place where developers working with .net technology can showcase their projects and inspire other developers.
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